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ABOUT

Hi,

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I'm a Game Design Lead with 7+ years of experience, currently working on Fading Echo, a 3rd person action-adventure made with Unreal Engine 5 for Consoles and PC.

 

I love creating robust and scalable systems. I prioritize the collective success of the team over personal pride and foster an idea-driven environment where everyone's contributions are valued.

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I also prototype in C# for Unity and using Unreal Engine’s Blueprints from time to time.

KEY GAMES

©2025 par Charles Gruss.

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